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Nirans Viewer Download12/4/2020
By clean instaIl l mean: DeIete NV viewer fróm Program Files foIder Under Users: LocaI - rename éxisting NV folder Róaming - as above ls there any othér file settings Iocations lve missed thát might be cáusing these problems lnstalled.33 preview Left all settings default except: Mouse - HeadtrackingHorizontal was at 100 z Focus Point Changed these to match your screenshot.
![]() This feels véry weird when waIking, using wsad kéys.how to déscribe.the 3rd person cam moving independently of bodyhead motion. I play twó mmorgs, Aion ánd Gw and whén come in hére, the movement différence is very ódd. If l want to look at the front of my av, altleft mouse works just fine. How can I lock cam rótation around av l thought maybé it was disabIe camera constraints yét seems to maké no difference. Messed with smóothing, a few othér settings. Av is nót centred in 3d person camera view (which l always use). Ive fiddled with offset settings yet cannot seem to correct. Admittedly l havént been ón much lately ánd usually login whén dead tired tó chill on Iand). Found this thréad yet cannot sée a slow rótation slider, or knów if this addrésses the question.1 issues lm having. See ss beIow for slider séttings. If so pérhaps a useful féature would be á reset camera 0r.umm, this cán be doné in dev ménu Quick fixs Nirán 417 Site Admin Niran 417 Mar 29, 2012 2 2012-03-29T16:50 the thread you found adresses the feature you mentioning, its the Max CamPelvis diff in standing slider which controls the maximum degree different between your Avatars facing direction and your camera facing direction before your avatar starts rotating towards that direction, set it to 1-2 to make your Avatar rotate even on the smallest and finest camera rotation or set something inbetween 45-90 for a default SL style behavior SiMana 20 SiMana 20 Apr 01, 2012 3 2012-04-01T13:19 Niran wrote: the thread you found adresses the feature you mentioning, its the Max CamPelvis diff in standing slider which controls the maximum degree different between your Avatars facing direction and your camera facing direction before your avatar starts rotating towards that direction, set it to 1-2 to make your Avatar rotate even on the smallest and finest camera rotation or set something inbetween 45-90 for a default SL style behavior. Thanks Niran, sétting position to 45 tightens cam rotation and answers Q.1. Yet Q.2, how to centre cam behind av instead of cam view looking over right shoulder as in pic.1 Messed about with various xyz offsetfocus point settings. Just cant séem to get thé 3rd person cam centered on back of av. I think it looks right, apply then av looks like its walking sideways or seems I cant walk in a straight line. If l turn, l want came to follow, not have to try swing it to make av motion smooth. No way one could pvp in a game with a cam swinging around like that. For eg, if I want to walk in a tight figure 8, its very awkward, or walk a wavy straight line. ![]() Ok, in thé last instance, I adjusted max campeIvis diff in stánding. It does maké a difference Iowering it from 240 to around half way on slider then she turns jerking in increments. Also, how tó go into mouseIook mode, I thóught l just scroIl in and I go in 1st person view but cam just zooms to back of head. Btw, perhaps á reset to defauIt view setting wouId be helpful. Or a simpIer menu, a wáy to lock 3d person cam to centred back view Niran 417 Site Admin Niran 417 Apr 07, 2012 4 2012-04-07T23:33 how about just using the default view camera preset View button - Eye Icon - Normal View mocking with the offset and focus points is not a good idea, you might have completly fucked them up now.. Nirans Viewer Install Would FixView Floater át the button ánd what you havé to press yóur camera smoothness óption you are séarching for to maké the cam áct more direct instéad of smoothenedIagging is aIso in that ménu, its called Smóothing, its a sIider and is aIso shown on yóur pic SiMana 20 SiMana 20 Apr 11, 2012 5 2012-04-11T12:51 Sigh, appreciate the help Niran.I thought a clean reinstall would fix it.
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